Forums
New posts
Search forums
What's new
New posts
New media
New media comments
Latest activity
Classifieds
Media
New media
New comments
Search media
Log in
Register
What's New?
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More Options
Advertise with us
Contact Us
Close Menu
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Forums
The Water Cooler
General Discussion
NASCAR Heat Evolution PS4 League - any takers?
Search titles only
By:
Reply to Thread
This site may earn a commission from merchant affiliate links, including eBay, Amazon, and others.
Message
<blockquote data-quote="vvvvvvv" data-source="post: 2912301" data-attributes="member: 5151"><p>Anyone else here play NASCAR Heat Evolution on the PS4? I'm putting together a casual league with some of my friends where we run one race per week - full season (Daytona to Homestead). We'll be running on Tuesday nights.</p><p></p><p>Right now, there's only four of us, so I'm hoping to get up to four more (PS4 limits party chat size to 8). We'll use the rules below:</p><p></p><ol> <li data-xf-list-type="ol"><strong>Qualifying</strong> - 2% length heat race. Lobby starter rotates per week. Other drivers join as quickly as possible to secure a good starting position for the heat race.</li> <li data-xf-list-type="ol"><strong>Race</strong> - 25% length, 4x wear. Winner of heat race starts lobby. Other drivers join in order of heat race finishing position. The length will make races last around 45 minutes, and the wear setting will require a similar number of pit stops as if a full race went green the entire time.</li> <li data-xf-list-type="ol"><strong>Cautions</strong> - Because the game does not currently do cautions in online races. we will do manual cautions for spins or wrecks that result in a car coming to a stop. Calling your own spin/wreck will be on the honor system if there is no one close enough to you to witness it. We'll slow down to near pit road speed, but controlled by the leader. Cars will line up in their running order at the time of the caution, with odd positions on inside and evens on outside. Leader may choose to take the outside or inside. You may pit under caution if you choose. You must call out if you pit under caution so that we may run an extra caution lap or two to sort out the running order.</li> <li data-xf-list-type="ol"><strong>Points</strong> - Each finishing position will be worth one point more than the next based on number of drivers in the league. For example, with 5 drivers in the league, 1st will be 5pts, 2nd 4pts, etc. One bonus point will be awarded to the winner of the heat race, and one bonus point will be awarded to the winner of the main race. Failure to enter will result in zero points for that week.</li> <li data-xf-list-type="ol"><strong>Wall-driving prohibited</strong> - Drivers may not exploit the walls at Bristol, Martinsville, or any other track where grinding against the wall full throttle results in better lap times.</li> <li data-xf-list-type="ol"><strong>Standings</strong> - Races will be tracked in a Google Spreadsheet document. The first sheet will contain current points standings as well as the race schedule. Each driver will have a sheet that tracks their finishing positions.</li> </ol></blockquote><p></p>
[QUOTE="vvvvvvv, post: 2912301, member: 5151"] Anyone else here play NASCAR Heat Evolution on the PS4? I'm putting together a casual league with some of my friends where we run one race per week - full season (Daytona to Homestead). We'll be running on Tuesday nights. Right now, there's only four of us, so I'm hoping to get up to four more (PS4 limits party chat size to 8). We'll use the rules below: [LIST=1] [*][B]Qualifying[/B] - 2% length heat race. Lobby starter rotates per week. Other drivers join as quickly as possible to secure a good starting position for the heat race. [*][B]Race[/B] - 25% length, 4x wear. Winner of heat race starts lobby. Other drivers join in order of heat race finishing position. The length will make races last around 45 minutes, and the wear setting will require a similar number of pit stops as if a full race went green the entire time. [*][B]Cautions[/B] - Because the game does not currently do cautions in online races. we will do manual cautions for spins or wrecks that result in a car coming to a stop. Calling your own spin/wreck will be on the honor system if there is no one close enough to you to witness it. We'll slow down to near pit road speed, but controlled by the leader. Cars will line up in their running order at the time of the caution, with odd positions on inside and evens on outside. Leader may choose to take the outside or inside. You may pit under caution if you choose. You must call out if you pit under caution so that we may run an extra caution lap or two to sort out the running order. [*][B]Points[/B] - Each finishing position will be worth one point more than the next based on number of drivers in the league. For example, with 5 drivers in the league, 1st will be 5pts, 2nd 4pts, etc. One bonus point will be awarded to the winner of the heat race, and one bonus point will be awarded to the winner of the main race. Failure to enter will result in zero points for that week. [*][B]Wall-driving prohibited[/B] - Drivers may not exploit the walls at Bristol, Martinsville, or any other track where grinding against the wall full throttle results in better lap times. [*][B]Standings[/B] - Races will be tracked in a Google Spreadsheet document. The first sheet will contain current points standings as well as the race schedule. Each driver will have a sheet that tracks their finishing positions. [/LIST] [/QUOTE]
Insert Quotes…
Verification
Post Reply
Forums
The Water Cooler
General Discussion
NASCAR Heat Evolution PS4 League - any takers?
Search titles only
By:
Top
Bottom