A few of them are surprising:
Last edited by a moderator:
Thats kinda what I was wondering. How is this data applicable to making a better knife buying decision? They didn't mention what user activity they were trying to simulate, so translating this data to quantifiable information to help the consumer with purchasing decisions isn't possible.
In short, they were just destroying knives. True testing has to meet certain criteria. The 'average' numbers they give after each group of knives is totally useless data.
Enter your email address to join: